Meta Quest

Introducing Horizon Workrooms: Remote Collaboration Reimagined

Updated December 6, 2023: The content on this page describes privacy controls and practices for Passthrough on Meta Quest 2. On Quest Pro and Quest 3, you control whether apps on your headset have access to images or videos of your physical environment.

The way we work is changing. More people are working remotely, more people want flexible work options, and more people are re-thinking what it means to be in an office. But without the right connective tools, remote work still has plenty of challenges. Working without colleagues around you can feel isolating at times, and brainstorming with other people just doesn’t feel the same if you’re not in the same room. So today, we’re excited to launch the open beta of Horizon Workrooms, available for free to download on Oculus Quest 2 in countries where Quest 2 is supported.

Workrooms is our flagship collaboration experience that lets people come together to work in the same virtual room, regardless of physical distance. It works across both virtual reality and the web and is designed to improve your team’s ability to collaborate, communicate, and connect remotely, through the power of VR— whether that’s getting together to brainstorm or whiteboard an idea, work on a document, hear updates from your team, hang out and socialize, or simply have better conversations that flow more naturally.

Workrooms brings some of our best new technologies together for the first time into one experience on Quest 2. Using features like mixed-reality desk and keyboard tracking, hand tracking, remote desktop streaming, video conferencing integration, spatial audio, and the new Oculus Avatars, we’ve created a different kind of productivity experience.

We’ve been using Workrooms to collaborate here at Facebook already, and we think it’s one of the best ways to work if you can’t be physically together.

Product Overview

Workrooms is a virtual meeting space where you and your colleagues can work better together from anywhere. You can join a meeting in VR as an avatar or dial into the virtual room from your computer by video call. You can use a huge virtual whiteboard to sketch out ideas together, bring your computer and keyboard into VR to work together with others, or just have expressive conversations that feel more like you’re together in person.

Here’s a look at all the new features in detail:

Getting Started

If you’re the first of your colleagues to try Workrooms, you can sign up to create a new Workrooms team at workrooms.com. And if your colleagues are already using Workrooms, they can send you an email invite to join their existing Workrooms team. You’ll need to agree to the terms, confirm that you’re 18 years or older, and choose a name to display in Workrooms.

Once you’ve created an account, you can download and install Horizon Workrooms from the Oculus Store on your Quest 2, then follow the instructions in the app to pair your headset to your account and get started. For more information on how to set up your account and get started, you can see our FAQ here.

Safety and Privacy in Workrooms

When you choose to collaborate with your coworkers in Workrooms, you should feel in control of your experience, and we built Workrooms with privacy and safety in mind.   

Workrooms will not use your work conversations and materials to inform ads on Facebook. Additionally, Passthrough processes images and videos of your physical environment from the device sensors locally. Finally, other people are not able to see your computer screen in Workrooms unless you choose to share it, and the permissions you grant for the Oculus Remote Desktop app are only used for the purposes of allowing streaming from your computer to your headset. 

In addition to keeping your information secure, we want everyone to feel safe while collaborating in Workrooms. That’s why anyone who signs up for Workrooms must agree to follow our Facebook Community Standards and Conduct in VR Policy. If other members or content in the workroom violate these policies, you can always contact the team admin who can take action such as removing someone from the Workrooms team. You can also report an entire Workrooms team if you think it’s not following our policies. And If you’re in VR with people who are bothering you, you can report them using the Oculus reporting tool and include evidence for us to review. If someone records and sends us a clip of the audio content of your meetings as part of a report, we’ll use the information to take appropriate action and then delete the recordings. 

Using Workrooms requires a Workrooms account, which is separate from your Oculus or Facebook accounts, although your Oculus username may be visible to other users in some cases — for example if someone reports you for violating our policies and your username appears in the tool. And to experience Workrooms in VR, you’ll need to access the app on Quest 2, which requires a Facebook login. Your use of Workrooms will not make any updates to your Facebook profile or timeline unless you choose to do so.

We’re committed to ensuring Horizon Workrooms is a safe and secure space to collaborate, and we’ll continue taking steps to protect your data and how it’s used to deliver powerful VR experiences.

Bringing Workrooms Features to Developers

We hope that developers are excited to use many of the same features seen in Workrooms in their own apps, and we’re working hard to bring them to our platform as well. You can already start by using our hand tracking and spatial audio features in your own apps today. And we’re working to bring avatars, Passthrough, mixed-reality desk, and tracked keyboard capabilities to the platform too. We’re excited to continue growing the VR for work ecosystem, and we hope that Workrooms serves as inspiration for how these features can work together.

We think VR will fundamentally transform the way we work as a new computing platform, defying distance to help people collaborate better from anywhere. Horizon Workrooms is a big first step towards this vision, and we look forward to hearing your feedback.

Learn more about Workrooms on the Oculus blog or get started at workrooms.com.